Company

Double ElevenSee more

addressAddressMiddlesbrough, North Yorkshire
salary SalaryFull-time
CategoryIT

Job description

As a global gaming company, we’ve helped millions to fight their way through fearsome mobs in Minecraft Dungeons, battle each other and the environment in Rust Console Edition and most recently worked with Bethesda Game Studios to craft new adventures for Vault Dwellers around the world in Fallout 76.

Most recently, we worked with Rockstar Games to bring the beloved western experience Red Dead Redemption and its horror companion Undead Nightmare together for the first time on the Nintendo Switch and modern PlayStation systems.

We strive to avoid crunch. Overtime is optional and always paid, and we offer flexible working hours to allow you to enjoy a normal family life whilst making great games.

We’re looking for a Lead Build and Release Engineer to join our award winning team in Middlesbrough (UK), home to the beautiful North Yorkshire coastline and countryside.

As a Lead Build and Release Engineer at Double Eleven, you’ll help develop and maintain our build processes and build farms, both at a software and hardware level to support the development of our games. More specifically, you will be responsible for improving our build times across all our projects.

We can support relocation and have a dedicated People team on standby to assist you and your family with every step to us.

Strictly no agencies (sorry guys!).

Would you enjoy


  • Being part of an amazing team working on multiple AAA titles
  • Being trusted to work independently and proactively to the highest standards
  • Keeping our game teams productive by ensuring our build processes and hardware are as efficient as they can be

What you'll be doing

  • Own build processes, build times and associated resources across the company to ensure they are as efficient as they can be
  • Define, implement, and champion policies to significantly increase the efficiency of our software development/delivery process
  • Design, deploy and manage CI/CD systems, both software and hardware (such as TeamCity / Jenkins) to optimise build times
  • Be the primary point of contact for questions and concerns from our team as well as external vendors
  • Maintain a robust and reliable automated Build and continuous integration process for the management of digital assets
  • Integrate source control systems and automated test frameworks
  • Configure Build and test infrastructure for multiple platforms across all of our projects
  • Create new and optimise existing build scripts for all our projects (UE4/5, Unity, custom)
  • Diagnose problems in continuous delivery pipelines and set up real-time alerts. Collect/report/visualise logs, metrics, performance data
  • Monitor build servers and developer systems, proactively solving developer problems before being reported
  • Diagnose and troubleshoot build problems, setting expectations and communicating them to the team
  • Streamline deployments for multiple projects across different software branches and sandbox environments
  • Collaborate with Engineers and QA to understand the development cycles and deliver innovative DevOps optimisation solutions based on the team’s needs
  • Support the automation of manual tasks to reduce downtime and improve stability of systems.
  • Work closely with developers and QA to ensure builds are stable upon release
  • Work closely with IT to make sure the right infrastructure and processes are in place and assist with system management (Jira, Perforce, and project databases)
  • Management and documentation of deployment processes and automation

What we're looking for

  • Extensive experience in a similar role
  • Credited in at least 1 major release in a similar role
  • Experience with Build and Release Engineering principles and methodologies including source control, branch management, and build testing using source control systems (eg:Perforce/GIT/SVN)
  • Good understanding of IT & hardware used in build systems
  • Programming experience in C# or C++
  • Scripting experience with MSBuild
  • Scripting and automation skills in one or more of PowerShell, Python, bash, or similar
  • Solid understanding of continuous integration best practices
  • Experience with automated build systems such as Jenkins, TeamCity, Octopus, or equivalent
  • Experience with Unreal (specifically commandlets) and Steam a must
  • Experience using Docker and Kubernetes
  • Experience with time-series metric database, logging and analytics tools; e.g. SQL, Loggly, Grafana
  • Experience with deploying SQL changes
  • Excellent written and verbal communication skills, ability to work independently with multi-functional teams

Considered a bonus

  • Development experience with game console platforms (PlayStation/Xbox/Switch) and/or game engines (Unreal/Unity)
  • Working experience in a complete game production (knowledge of the production cycle)
  • Experience working with remote or distributed development teams
  • Passion for games

What to expect

Some of our benefits include:

  • Start your day any time between 8:00am and 10:00am
  • 35 working hours per week with a flexible 1 hour lunch break
  • 29 days of holiday leave (20 days leave + 8 bank holidays + your birthday!)
  • 8+ days discretionary annual leave during the end of year holiday break
  • 1 day off if you’re moving house
  • 5 additional days holiday for 5 years service and a further 5 days holiday added for your epic 10 years service milestone
  • A regularly benchmarked salary
  • A personalised development plan mapped against our clear progression framework
  • Vitality Private Healthcare, discounts and rewards for you and your family (upon the successful completion of your 6 month probationary period)
  • Access to mental health support via Plumm (includes 4 free video counselling sessions per month)
  • Potential for annual performance bonuses and end of year bonuses
  • Fast decision-making to allow you to thrive
  • Cutting edge tools and workflows so you can focus on creativity
  • Monthly free activities via our Bus Tours programme. Bring your family along for a day of fun with grub included
  • State of the art studio facilities (VR setup, games room, book library, high spec kitchen area and more)
  • Free juice, hot drinks and fruit
  • Cycle to Work scheme
  • Employee referral bonus (up to £2000!)
  • UK relocation package which includes financial compensation and one to one support finding accommodation / schools etc
  • Opportunity to attend and speak at global events as a Double Eleven Ambassador
  • Many free parties to celebrate the summer sun, winter season and game milestones
  • In-studio wellbeing programmes and support
  • Opportunity to contribute to our internal Employee Diversity and Equality Network
  • Free game codes, game swag and merchandise
  • Free on site parking
  • Team charity events
  • Sponsored studio activities such as football, game jams etc. (and new suggestions are always welcome)
  • Opportunity to join our monthly, family-friendly “Bus Tour” where we visit fun and interesting places across the North East with lunch included. Previous activities have included ice skating, crazy golf, rock climbing and a visit to Forbidden Corner
  • Maternity, paternity, shared parental, adoption and dependent leave available
  • Christmas Saving Scheme

Ways to reach us

If you have a general query or if you need support with your application and/or an alternative way to apply, please do not hesitate to contact our Recruitment team at jobs@double11.com

Refer code: 2588773. Double Eleven - The previous day - 2024-01-22 22:27

Double Eleven

Middlesbrough, North Yorkshire

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