The RPA will be working with both an internal and external Roto/prep team depending on the size and requirements of the project so they must be able work both collaboratively and independently and be able to quality check their own work. They will have excellent time management and organisational skills and over time be able to provide accurate assessments of their shots and the time required to complete them. The RPA will have a good creative eye and a strong sense of visual aesthetic. They will be able to take direction and feedback well and act efficiently on it, and have a good ability to problem solve.
The RPA will be proactive, self-motivated, able to work independently as well as collaboratively with both their immediate and wider teams and know when to ask questions. They will be good communicators, adept at building relationships at all levels and regularly keeping in touch with their immediate and wider teams to provide updates or raise any issues. They will have an excellent understanding of a client service based studio, happy to roll up their sleeves and get stuck in with whatever needs doing, and be able to multitask and adapt to changing priorities and situations, always remaining calm and professional.
Responsibilities:
Create clean and accurate roto mattes to extract specific elements from shot plates for Compositors to use and have a comprehensive understanding of how these mattes will be used
- Cleanup - using patches and frame-by-frame painting techniques to remove wires, rigs, tracking markers, artefacts etc, cleaning green or blue screens, beauty work/cosmetic fixes, dustbust plates and scratch removal
- De-grain and re-grain paint work
- Have an understanding of how to use 3D camera tracks and how to create 2D tracks using a range of techniques
- Use initiative and creativity to extend and reconstruct areas of an image that are obscured or do not exist
- Accurately estimate how long paint and roto shots will take to complete
- Communicate regularly with your immediate and wider teams and escalate any queries/issues
QC your own work regularly and before publishing/presenting
Traditional art and design skills including a knowledge of composition and colour
- A working knowledge of Nuke
- Prior knowledge of a Linux based operating system would be an advantage
- An understanding of motion blur and how it affects mattes and patches
- Prior use of a roto-scoping package, ideally Nuke
- Excellent organisational, prioritisation and communication skills
- The ability to listen, take on board feedback and direction and action it accurately and efficiently
- Good problem solving skills and the ability to work both independently and collaboratively with other artists and wider teams
- A knowledge and interest in photography and digital manipulation is helpful
- A critical eye for detail and precision and the patience to complete complex tasks to a high standard
- An understanding of the 3D environment within Nuke, being able to use geo data to project clean plates and understanding how to use UV projections
- A willingness to learn new techniques and software and to share this knowledge with your colleagues
Ability to work under tight deadlines and to work efficiently within a production environment