Full-Time
Liverpool + Remote
All levels
£30,000 - £45,000 dependent on seniority & experience
We are looking for CG Artists with interest in the technical aspects of the production pipeline such as poly-modelling, procedural modelling (RailClone, etc), scene optimisation and troubleshooting, PBR Materials, Scripting, VFX/Simulation (Tyflow, Phoenix, Houdini, etc). Knowledge of Unreal Engine and/or other real-time software is a plus.
Scope of work
- Lead projects form a technical perspective ensuring a smooth delivery, adhesion to best practices, robust scene setup stages, help with scene troubleshooting and optimisation, oversee in-house and cloud rendering, etc.
- Create, improve, and document processes to help the wider team with common technical challenges and needs.
- Assess software/hardware needs for the team and help with implementation and deployment.
- Create and improve custom tools and scripts.
- Oversee the assets library development.